If you've never played
computer wargames
before, this'd make a great
game to start with - it's
easy to understand, the
graphics are simple and colourful
and it's an interesting subject.
The game's set in the 1800s
and the action takes place just
after the gallant defence of
Rourke's Drift by the Brits. It's a
one player game, and you take
the part of the commander of the
British army, fighting against the
computer-controlled Zulu hordes.
Part of the attraction of this
game is that it looks like one of
those table top wargames. The
troops of each side are shown on
the map as if they were model
figures, seen from above, and
when they fire, little bullets streak
out to hit the target (or not,
depending on your aim). Giving
your troops orders is dead easy.
The computer goes through each
of your units in turn and you can
order them to move, or fire in a
particular direction. If one of your
units ends up next to some
Zulus, you get a round of hand-to-hand combat. Your units are
shown by a square of soldiers -
five by five for the larger units,
going down to one by one. As
your men get injured the squares
shrink, and when they get below
one figure they're destroyed
altogether.
A status display to the right of
the map window gives you
information on the strength of
each unit, how brave it is and
how efficient it is. As the game
goes on, and the situations
change, these levels change too.
Once you've slaughtered all the
Zulus you can find, and won
through to the Zulu capital, the
game's over and you've won.
That's really all there is to it -
it's simple and zips along quite
speedily. Not an easy game, but
challenging and absorbing and
definitely a good buy for the
beginner.
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |