Do you know what
makes me sick? Sticking my
fingers down my throat. Well,
that and games in which I get
blasted into millions of tiny
pieces within seconds of
starting them.
XARQ, the new
release from Electric Dreams,
falls rather heavily into the
second category.
Anyhow, despite this
somewhat abrupt introduction
to the game (not helped, I might
add, by the rather cryptic
instructions),
XARQ isn't that
bad.
Basically, the game follows
the traditional lines of blasting
everything that moves, as well
as a number of things that
don't. Graphically it looks a lot
like
Panzadrome. XARQ is
actually a huge steel and silicon
base situated on the watery
world of Xarquon. The original
purpose of the base is unclear
but it has now gone renegade
and switched itself into
Planetary Cleansing Mode. Now
this might not sound like a bad
idea, but unfortunately it does
involve XARQ burning off the
entire surface. So into this
scenario enters our hero in a hi-tech 'nik nik' powerboat. His
mission is to flood XARQ before
this super spring-clean can be
put into effect. The speedboat
is armed with four different
offence/defence systems to
make the job a little easier. A
forward firing laser, guided
missiles, mortar and depth
charges. Steering is achieved
by the rather cumbersome
rotate left/right and accelerate/decelerate off the four joystick
positions. In order to destroy
the power stations it's
necessary to manoeuvre the
boat into position and then
select either the guided missile
or mortar.
Whilst you're trying to
coordinate all of this, the
enemies' defences do not stand
idle. On XARQ itself there are
gun emplacements which track
you and it's quite easy to get
yourself stuck in a corner and
be shelled to oblivion.
In all
XARQ is quite an
interesting game that's
hindered by insensitive controls
and the over-exuberance of the
defences early on in the game. I
definitely prefer it to sticking my
fingers down my throat though!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |