Wonder Boy is
another example of an old
favourite, the running, jumping,
standing-still game. Based on
a hit arcade from Sega, it
features the activities of our
cute little hero as he tries to
rescue his kidnapped girlfriend
Tina. Sexist little program,
huh?
Clad in a very fetching
leopard-skin nappy, Wonder
Boy has to run through the
jungle grabbing fruit off the
trees and avoiding snakes,
killer bees, really strange
plants and some not very nice
chasms. The fruit scores points
and the rest kill you, so it's
important to know the
difference! As usual, helpful
objects just happen to be lying
about (fell off the back of a
safari, guv). These take the
form of eggs - kick one and
it'll fly through the air. When it
breaks, a useful item pops out.
There's a stone axe that can be
thrown at things, knocking
them out of the way, and a
skateboard which you can run
over snakes on (reminds me of
that old country song "Dead
skunk in the middle of the
road..."). Best of all are the
fairies, which give you
immunity, as long as you don't
do something stupid like jump
into a bottomless chasm.
Pressing fire, if you're moving,
speeds things up a bit - you'll
run faster or jump higher,
which'll often be necessary if
you're to grab the available
food or avoid all the hazards.
Graphically
Wonder Boy is
nothing to beat the jungle
drums about. Don't be fooled
by the screenshots on the
cassette inlay - look below the
pix and you'll see, in very small
letters 'Commodore version'.
On the Speccy there ain't no
multi-coloured graphics -
Wonder Boy is a lime green
sprite against a gripping lime
green background. The other
big problem is the way the
different levels have been set
up. There are seven 'bizarre
and dangerous territories', the
insert says, each of four lands,
which then break down further
into four areas, each of which
is made up of loads of screens.
Trouble is, every land has to be
loaded separately...
This really breaks up the flow
of the game. There you are,
charging through the jungle,
clobbering the flora and fauna
as you go, and all of a sudden
you have to stop, load in the
next level and start again. Fine
if you have a disk version, but
for everyone else it's a reet
pain in the leopardskin-clad
fundament.
So all in all, not the greatest
example of addictive gameplay
I've ever seen, though if you
really feel like a scream in the
jungle you could certainly do
worse. If you like the original,
then give it a whirl - otherwise
leave the jungle to the
monkeys.
| Arcade version screenshot... |

|
| Click here to view all 5 pics |
| Ratings given by other magazines |
|
|
| Info supplied by the SPOT*ON database |