![]() ![]() ![]() ![]() ![]() | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
'Lo there, lizard
lovers, and at long last a big V
to you all. Yes, the game of the
schlock sci-fi show - the
series that made Dr Who look
sophisticated - has arrived.
You play Michael Donovan, last
hope of the earth. Your mission
is to eater the vast visitors'
space ship, plant explosives in
key places and bail out before
they explode (even Donovan
isn't so dumb as to hang
around when the whole place
is about to blow). It sounds like
an impossible mission... it also
looks like an Impossible
Mission. But you wouldn't let
that stand in the way of saving
the earth, would you?
The ship itself is vast which is going to provide one of your main problems. It's a maze of long corridors, blocked by security doors and bulkheads, and linked vertically by transporter lifts. To add to the fun there are also five levels and the doors linking these are rather less frequent, so you'll spend an unbelievable amount of time racing around just trying to locate the Water Inlet, the Air Purification Plant, the Central Computer, Nuclear Reactor and Docking Hangar - your targets. The other major hassle en route to success is the fact that the lizards don't speak English, or anything like it. Even their number system is base six. All of which means that the Communiputer display at the bottom of the screen is of very little use until you've had time to do some decoding. Then you can work out which button is for security access codes and how it works; which one provides location information, that you'll need for mapping the ship, and which one is for priming a bomb. The android patrols pale into insignificance after that. There are four types - Security robots are more deadly than Maintenance ones - though it would be wise to avoid them all because any sort of contact damages Donovan's heart, which then takes time to recover. Our hero runs athletically and performs the most spectacular forward rolls - hence the feeling of deja vu concerning Imposstble Mission. Time your roll right and you should be able to leap over the Maintenance robots. There's also a laser to deal with Security droids, though its charge is severely limited. With its constant electronic beeping and long, dully mechanical corridors, V successfully instils an atmosphere of panic. A feeling that's helped by the sparse nature of the instructions - nothing here to help you too much, and if I were you I'd consult the preview that we carried back in Issue 3 for further playing hints. It's sure to keep Hack Free Zone busy for a while because mere blasting won't get you anywhere without brainpower. My one real worry is that the game is a little too big for its own good, and though there's a Pause facility there's no Save game option. I found I was chasing all over the place and apparently achieving very little, story of my life really. Then again, I suspect further play will reveal greater subtleties in what is very much a voyage of discovery in an alien environment.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rachael Smith has kindly authorised this site | ||||||||||||||
| LOOKING FOR EX-YS WRITERS! Do you know where any are? | ||||||||||||||
| READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago. | ||||||||||||||
| All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details. None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions. |