System 3 - they thrilled
us with Last Ninja 2, they went
a bit wobbly with Dominator,
and now they're entering into
the Indiana Jones explorer-type domain
with their latest offering, Tusker. And, you'll
be pleased to hear, it bears much more of a
similarity to the former in concept and
gameplay than the latter. Hurrah!
You take the role of the intrepid explorer trying to
realise your dad's ambition, just like in
The Last
Crusade. Only whereas Indy's pop was obsessed by
the Holy Grail, your dad's obsession was... Calvin
Klein aftershave! Ho ho, only joshing, readers,
what he really dreamt of findind was the fabled
Elephants' Graveyard. The only thing was that on
one of his expeditions he popped his clogs! So,
being the loyal son you venture forth to continue
his work.
Like
Last Ninja II, it's a sort of 3D scrolling arcade
adventure. Unlike
Ninja though, it has three
multiload levels instead of six. But then again the
backgrounds are all in colour this time and feature
some nice touches, like the way your sprite is half
obscured when he goes behind solid background
details or up to his waist in water. It's a bit weird the
way that you're also obscured by foreground detail,
'cos it means it's possible to get creamed by an Inca
type with a big mallet without seeing what's going
on! Still, the overall impression of the graphics is
very good - these allow for exciting
Indy-type
situations, in which bad guys appear from behind
huts when you least expect them! The sprites
themselves are in monochrome, as are the objects
and weapons that you collect, and the animation is
pretty neat too. You can punch high or low, you can
kick, you can pick things up and you can use
different weapons and objects (or both). Choose a
knife and you can stab, choose a water bottle and
you can drink, choose a gun with bullets and you
can shoot. Get the picture? There are all sorts of
beasties to be killed, including zombies (which
creepily reassemble from piles of bones in front of
your very eyes!), man-eating plants, and even
bloomin' dinosaurs!
The best thing about it though is the way
Tusker
captures that certain 'je ne sais quoi' feeling (as the
French would say) - that element in the
Indy movies
which made them so exciting and fun-packed. For
me, it's the way Indy solves certain puzzles and
overcomes problems using the unlikely objects to
hand. This is what you have to do in
Tusker. Present
the right object (or combination of) at the right time
and in the right place and you'll get a clue to help
your quest. There are loads of objects to be
picked up, and these can be used to fulfil different
purposes.
If, like me, you loved the
Indiana Jones And The
Last Crusade game, but bemoaned the fact that the
problem solving and puzzle element of the movies
was a bit lacking, then try
Tusker for size. An arcade
adventure with the emphasis on adventure, with
some pretty spiffy graphics and a good many hours
worth of puzzling. Mappers and tippers will be in
their element!
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