The Your Sinclair Rock'n'Roll Years
Front PageSearch SiteE-Mail MeArticle IndexJoystick Jugglers
Screenshot
Loader
YS Scan
Click images to enlarge
Titan
Titus £8.99 Sep 1989 YS45
Life Expectancy: 80 
Instant Appeal: 73 
Graphics: 65 
Addictiveness: 79 
Overall: 75°  
Search WOS
Get tips for this game
Take a bit of Breakout, a pinch of Arkanoid and a touch of the Battys, add some fairly original twists and serve. A very playable little concoction.
Matt Bielby
Hey, Jackie, what's this Titan thing remind you of? Hmm, thought so. David, Dunc, what do you two reckon? You think it's a bit of a Breakout clone too, eh? Hmm. Titan is reminiscent of the bat, ball and bricks classic alright, but it's more of a variation on the theme than a straight copy, and a very speedy, smooth and playable one at that!
    So, how's it all work then? Well, erm, you do control a little square bat, and you do have to bounce a (rather large) ball around and, yes, you do have to knock out blocks until you've wiped the screen clean. Hmm. So far, so Breakoutish, I have to admit. So what's the difference? Well, for a start, the size of the screens, or to be more accurate, 'play areas'. They're big (big! big!), often about four screens big in fact, and in later levels up to about eight screens or more.
    This doesn't create too many problems though, 'cos the game scrolls very quickly in all four directions as it follows your bat about. It doesn't follow the ball though, so this can bounce off into some far corner of the play area and have to be tracked down. This can be good (your ball may be taking out a few blocks as it bounces) or it may mean you suddenly find yourself dead for no apparent reason. Why? Well, to complicate things in the same way that those falling icons did in Arkanoid, Titus has introduced 'Death' characters to the game. These kill you whenever they're touched by either the bat or the ball. Often they are trapped behind groupings of bricks so, once you start to knock the wall out, it is very difficult to keep your free bouncing ball away from them. Another complication comes from the blocks that your ball can't harm and which need to be knocked out by the bat itself. It's also a big game for another reason. Did I tell you how many play areas there are? 80. 80!! Are you getting a fair amount of game for your money or what? (Clue - yes you are.)
    But it's not all roses. For a start, though the game is one of the smoothest scrollers I've seen, the graphics are more 'competent' than stunning. It's really ever so simple and blocky. For instance, none of the bricks are individually defined (unlike in Arkanoid, say) so you are knocking out chunks of a whole rather than individual tiles. The bat, while fast and smooth moving, is rather small and often moves in large jumps, steadfastly refusing to hit the ball at the correct angle to go in the direction you want.
    You can imagine the thinking that went on behind Titan. Titus has taken a look at Arkanoid or whatever and thought "How can we make it a bit different? I know, why not do each level over a number of screens?" Well, fine, it is a bit different and at the same time retains a great deal of the immense playability of those other bat and ball games. I'm far happier to see this variation than another straight clone, for instance. But, and it's a fairly large 'but', the simple one screen design of Breakout is still superior. In this version it's simply frustrating having the game finish for whatever reason (your ball hits Death or something) and have the action take place totally off-screen. Not only that, but there are simply too many bricks to destroy on too many levels, and, without the laser add-ons that helped speed up Arkanoid, it takes an age to clear some of the screens, even with skill playing. Still, it's quite a neat little game and easy to recommend. In fact, so easy I think I'll recommend it. Simple to play but difficult to master, so why not go and buy it?

Ratings given by other magazines
   CRASH  6/10    Sinclair User  3/10   
Info supplied by the SPOT*ON database


Life Expectancy
  
Graphics
  
Instant Appeal
  
Addictiveness
Matt Bielby has kindly authorised this site
Reviews in other magazines:
       
 
Crash
 
Sinclair User
 
MicroHobby
 
Click pages to enlarge
LOOKING FOR EX-YS WRITERS! Do you know where any are?
READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago.
All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details.
    None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions.
Date Time