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Think
Ariolasoft £7.95 Feb 1986 YS2
Graphics: 6/10
Playability: 8/10
VFM: 7/10
Addictiveness: 8/10
7/10 Overall
 
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Alison Hjul
So much for good old fashioned thinking, you'll need a PhD in applied mathematics to get one over the computer in this souped up version of Connect 4. Well, at least that's what I thought 'til the Ed thrashed me... so what better incentive to persevere with the game?!
    It all sounds pretty mindless - get four counters in a row on a six by six board. But, although it's easy to learn, it's a devil to master.
    You can only push your counters in from the bottom or right of the board and, to heighten your frustration, as soon as you make a move, all the counters on that row or column budge along one.
    But, just to ease things along, Ariolasoft has provided not only natty little icons with which to select the type of game you wish to play but also a tutorial mode where the computer will only let you select winning moves. Trouble is, on the lower levels, since the computer refuses to think ahead, the game's likely to get itself into a loop as you both place your counter in the only conceivable winning position!
    If you're into zapping and killing, give this one a miss - strictly one for the strategists.

Ratings given by other magazines
   CRASH  8/10    Sinclair User  9/10   
---SU Review
Info supplied by the SPOT*ON database

YS Cross-references
G
pThink (in The YS Official Top 100 Part 3)YS72
No.29

Alison Hjul has kindly authorised this site
Reviews in other magazines:
       
 
Crash
 
Sinclair User (HTML)
 
C+VG
 
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