The Your Sinclair Rock'n'Roll Years
Front PageSearch SiteE-Mail MeArticle IndexJoystick Jugglers
Screenshot
Loader
YS Scan
Click images to enlarge
Theatre Europe
PSS £9.95 Aug 1986 YS8
Graphics: 7/10
Playability: 9/10
VFM: 9/10
Addictiveness: 8/10
8/10 Overall
 
Search WOS
Get tips for this game
Gwyn Hughes
Plenty of drama in this theatre because if there's another World War, Europe will be the playing area. Obviously a game like this lays itself open to charges of bad taste. Nothing could be further from the truth. War is the bad taste. A serious, well researched program like this is an insight into the nature of modern war.
    The game plays extremely smoothly. Computer wargames seem to work better on this large scale. Everything is cursor controlled, with the option to change moves that you immediately regret. There's not a wealth of information but what there is is presented clearly.
    After the initial options, including the choice to play either Nato or Warsaw Pact and computer vs computer, it's into the command centre.
    In traditional wargame style each round comprises movement tun combat. Next comes an optional arcade sequence - the one feature I didn't like. It takes the form of a shooting game that alters combat bonuses, but if you feel like me you can always ignore it.
    After combat has been resolved it's time to reinforce those key areas, air power and supply. You're then presented with a different type of command screen to allocate planes to various missions, ranging from air superiority to reconnaissance. Next come the special missions - where you can choose chemicals that could trigger a nuclear response, or your atomic capability on one of two levels. Choosing the latter being is highly likely to result in a nuclear exchange and zero for command capabilities.
    Your main objective is to survive for thirty days - all the experts reckon it'll take for the traditional armaments to run out. The West would then win the race to re-arm and so win the war. However I found that I was being forced to retreat further and further into France and eventually chose gas and finally a limited nuclear strike. The world ended with a bang, not a whimper.
    Details of the effects of these special missions, and the request for the codeword to launch missiles are communicated teleprinter style. It's a simple but effective device which makes the computerised 'friendly' signing off all the more chilling. Reading the excellent booklet enclosed with the game spells out the futility of modern warfare clearly enough... but never so clearly as playing a simulation.
    This is far from being a piece of bad taste exploitation. It's a highly moral, eye-opening introduction to the military mind which, to even consider the possibilities here, must be somewhat psychotic.

Ratings given by other magazines
   CRASH  8/10    Sinclair User  9/10   
Crash Review---
Info supplied by the SPOT*ON database

Gwyn Hughes has kindly authorised this site
Reviews in other magazines:
       
 
Crash (HTML)
 
Sinclair User
 
ZX Computing
 
Click pages to enlarge
LOOKING FOR EX-YS WRITERS! Do you know where any are?
READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago.
All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details.
    None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions.
Date Time