Sweevo is a robot.
Sweevo is to robotics what
Castle Rathbone is to peace,
calm and order. Sweevo is a
walking disaster. Sweevo
makes me laugh.
I don't know quite how
they've done it but Gargoyle,
better known for celtic bower
boy Cuchulainn and outer
space saviour Commander
John Marsh, have suddenly
demonstrated that not only do
they know what to do with an
Ultimate-style 3D adventure -
they can also do it with great
good humour.
Certainly Sweevo himself
helps. He's the runt of an E.T.
litter, possessed of the wide
eyed innocence that made
Stan Laurel so hilarious. Then
there's the nature of his world,
littered as it is with cans, teddy
bears and ton weights on
fragile supports. And its
inhabitants number goose
stepping dictators, not to be
confused with geese
themselves or horrible little
girls. But even if fools rush in
where angels fear to tread,
Sweevo has to hold back
because the floors sprout
strange Noddy characters and
fingers which are likely to kill
the idiot android in a most
undignified fashion. And that's
not to mention the fruit!
The gameplay adds to the
charm though. The puzzles
aren't always too difficult,
though some are fiendish, but
solving them calls for delightful
applications of lateral thinking.
And if this wasn't all good
enough there's the attention to
detail, those little touches that
make even losing your final life
and getting not the message
'Dead' but 'Deader', bearable.
The game is ludicrously
playable - over four
interconnected levels that
should take an age to map -
and highly enjoyable. It also
boasts the silliest scoring
system going, with
percentages, Brownie points,
and bonuses.
Get
Sweevo - it proves that
even a Gargoyle can smile!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |