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'Hello, I'm a concerned
citizen, and I'd just like to
tell you about this review.
It's an eighteen certificate
review, you see, as it's full
of disturbingly violent
descriptions of an excessively
vicious game. You might actually
want to go out and pick some
flowers rather than expose
yourself to...' Oh, get out of the
way, you tedious small-minded
individual. Space Gun is the
unofficial (hem hem) game of the
film Aliens, with you tramping
through a network of tunnels
completely overrun with alien
scum, blasting them and rescuing
a group of colonists. The story's
told in some nice between-level
graphics - just a pity you have to
load them in separately. Still,
gives you plenty of time to
get ready. (Sound of
someone arming up with
several clanky guns.)
Picture this... you're walking down a corridor, and these things come down from the ceiling. I thought they were like those splotches on Patrick Moore's face 'til they shot at me. (Eh? Ed) Amble a little further, and these doors open. Oo-er, that's ominous. (Sound of bolt being drawn back on ludicrously big gun.) All of a sudden, the screen fills with aliens. Lots of 'em. So you shoot them, but they don't die. Bits fly off instead. Arms and legs go spiralling away but they don't care. The aliens keep on coming, so you keep on blasting until they fall down dead. Hahahahaha! Die, non-human life-forms! Dakkadakkadakka! Pow! Powpowpow! Ha, got 'era. (Pant pant.) Then these face-huggery things jump onto your visor and you have to scorch them off. Fwoosh! Hahahahaha! Perish in the all-cleansing flame of justice, diseased interplanetary creatures! (I think he's getting a little too involved here. Ed) And then things start getting silly. Aliens pour out of the walls. You shoot off their arms so they can't claw you. There are bits of bodies all over the shop. Colonists run around in a panic. Bullets fly everywhere. Your view is totally obscured. You're firing blind, switching between guns, grenades and flame-throwers. The end-of-level guardian pops up. You blaze away. Another level loads, and you start all over again. And it's a stomach-churningly large amount of fun. Who cares about colour clash, dodgy sound effects or an awkward multiloader when the game's this much (there's that word again) fun? I enjoyed every dishonest, unclean minute of it. Worth four pounds of any slightly unbalanced Vietnam veteran's money. (Twitch twitch, polish gun.)
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