Despite its title, this
game is not a philosophical
discourse on whether a
machine has a soul - score
100 points for each
deterministic fallacy
disproved. It's instead one of
those games where you enter
the lair of an evil genius in
order to save mankind.
On the face of it, Soul is an
ordinary arcade adventure
featuring Mastertronic's
improved graphics. There's the
usual series of obstacled
rooms to get through, filled
with mobile nasties, and
commands to fire and pick up
useful objects. However, you
won't get out of a section until
you find the key. Since both
these objects are fairly well
hidden, players might find
themselves doing a lot of
wandering around before
finding them.
Luckily, the constant
buffering you get from the
nasties doesn't mean you lose
a life, it just diminishes your
energy. But be warned! I had
to restart the game when my
robot got itself stuck between
a platform and a spaceship!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |