| |||||||||||||||||||||||||||||||||||||||||||||||||
Four figures huddled
around a campfire. "Ooh! Huddle
closer, duckies," the fire said
camply. The quartet acted butch
and ignored it. They were Teron
the Terror, Sarnak the Snapper,
Gorman the Gormless and
Tartarus the Baking Powder.
Their gathering could mean but
one thing... that this was the
start of yet another computer
game scenario!
This one concerns the Zodiac Power Source, a sort of Ever Ready of evil from before the time of legend - or lunchbreak, whichever was longer ago. Krillys, (rhymes with Phyllis) a heavy-handed meddler in the subtle arts of magic, provides the necessary nasty who fries three of the four heroes, leaving only you, Sarnak the Soldier of Fortune, to rid the land from foul beings (worse than the YS team?). Pretty standard stuff so far, but for one thing - this is the latest from hard-grafting Graftgold, the people who gave you Uridium, Magnetron and many other golden goodies. But Soldier's recruiting officer is neither Steve Turner nor Andy Braybrook, but one David O'Connor, so let's find out if all that glitters really is (Graft-) gold. On first impressions, Soldier Of Fortune ain't going to win no awards in the originality stakes. We've all played plenty of running, shooting and collecting games before, haven't we? But let's not dismiss Soldier so soon. What was Uridium but just another shoot 'em up - but one which was transformed into a classic because of its brilliantly balanced playability? Perhaps Graftgold can work its Midas magic on yet another old genre. As you play along, you'll realise that it can - and how! Forget the fact that you've seen almost every element of this game before, ranging from moving platforms to teleports and swooping birds to crumbling floors. You've probably not seen them put together as imaginatively as this more than three or four times in the whole history of Spectral computing. Add to that some great and varied graphics and you have the magic hook of addictability to make you play and play again. You start by running along the surface, shooting down some loping monsters which provide easy targets. But then you reach the first fissure in the crust. Will you try jumping (inadvisable) or hang around in the hope of help (somewhat wiser)? And when the lift arrives (ooh, worra giveaway!) do you descend or use it as a stepping stone to fresh fields? Variety as you explore - that's the key! You have a choice of paths, even shooting out walls to reach caves by alternative routes. There are also teleports, which will take you into other realms, such as a world set amongst trees, and each has its own particular beasties, which become increasingly tough to tackle. Then, just to keep you on your toes, you won't find the objects that you're seeking in the same place each game! You will be able to work out the cave layout though, and discover how to deal with specific problems - only to have them lead you into new dangers. Luckily there's lots to collect as you go, ranging from more powerful weapons to life-giving crystals and, more crucially, the six pieces of the magical tablet which let you construct an elemental to defeat the Guardian of the region - or was it a Daily Mail? Yea, verily, there was a rejoicing throughout the land for once again the brave knights of Graftgold had got it right and breathed life into an old formula. So don't delay - sign up as a Soldier and receive a Fortune of fun!
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Rachael Smith has kindly authorised this site | ||||||||||||||||||||||||||||
| LOOKING FOR EX-YS WRITERS! Do you know where any are? | ||||||||||||||||||||||||||||
| READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago. | ||||||||||||||||||||||||||||
| All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details. None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions. |