The thought of
yet another Dizzy
clone may seem almost as
unappealing as the Codies
bringing back
Cheggars Plays
Pop, but it's what they do best
(apart from making heaps of
cash of course) so I suppose
we'll let them off just this once.
The best way to explain about
this one is for you all to put on
your magic thinking caps and
imagine, you guessed it,
Dizzy. Then, get rid of the egg,
and stick a large, well-animated magician blokie,
called Slightly (cruel parents)
in his place. After that, start
solving puzzles to enable
yourself to gain magic powers,
escape the castle you're stuck
in and rescue the Princess
who's been kidnapped by the
evil, cruel and sunburnt
dragon. Again, everything is
done
Dizzy-style but
with the added bonus
of spells. These
spells are effective
once collected and,
combined with the
corresponding
object, and are used
for a variety of things
to allow you to
progress further.
Indirect clues are
given to you during
the game which hint
towards which spell
to use and when.
(Incidentally, only 2
objects, or spells and
objects, can be
carried at once and
both have to be used
to complete the
game.)
I promise not to
mention
Dizzy again
honest guv, but
another similarity is
how you've got to
time it just right on the
old Jump button to
avoid killing yourself
on some deadly
object (or in some cases,
draining your energy). This is
almost always how you lose
your lives (of which you
have 3) but it adds to the
addictiveness and lastability
of the whole thing as you're
always working out what you
did wrong and how to get
further next time with every
game. The scale of the thing is
pretty vast too (I know - I've
finished it!). The 0898 helpline
is on offer here once again if
you get stuck, which provides
ample opportunities to
'accidentally' dial the wrong
number and listen to
something more interesting
instead (but not really, kiddies
- we'll leave that sort of thing
down to the old pervs, and
Andy [Ide, I presume, as he's rumoured to have been last seen working for an, ahem, "gentlemans" magazine... - NickH]).
Talking of progressing
(which we were a minute ago),
the Codies certainly seem to
have got this flip-screen
arcade adventure lark sussed
out pretty well. In fact, I'm even
going to say that
Slightly
Magic is better than the
Dizzy
games, because with the
addition of spells (and having
to collect them all, plus lots of
other objects, in order to
complete the game) you've got
to think quite a lot more about
what to do rather than simply
using the correct thing in the
correct place. The graphics
and presentation are excellent
too - full of colour and some
nice bits of animation (such as
the way you can sink into your
cloak to duck) and some
absolutely brilliant 128
soundtracks. All in all,
Slightly
Magic is, well, absolutely
'magic' really.
| Ratings given by other magazines |
|
|
| Info supplied by the SPOT*ON database |