Hexagonia is the first SAM game
to come out of Eastern Europe,
and it's a hideous revenge for
all those hours spent snoozing in
chemistry lessons. You've got to slot
together atoms in order
to form increasingly
complex molecules. The
snag is that once an atom
is sent whizzing on its way, it won't
stop until it hits a wall, or another
atom. Just to complicate matters,
some walls break on impact, while
others are rubber and bounce the
atom away. Oh, and on later levels
the walls turn invisible. The whole
thing is made a tad more difficult by
the fact that you only get one life?
Actually, it's not as hard as might
first appear. An info screen shows
you how the
completed
molecule
should look,
and the basic
idea is really
simple. In
fact, it's a bit like
those plastic
sliding number
puzzles. Once
you get the hang of
flinging atoms around, you'll find it all
jolly addictive. Best of all, if you make
a mistake you can usually get back on
the right track, rather than having to
give up. The other good bit is that
there's no time limit, instead your
score is constantly counting down.
With seventy atom-packed levels
there's plenty to exercise your little
grey cells, and a neat password
system cushions the blow when you
get stuck. To cap it all, the soundtrack
is full of jaunty ditties and clangy
effects; while the graphics are smooth
and clear, if a mite unpolished.
Overall this is a playable puzzler that
you won't beat in a week.
Molecule you'll be
playing for months, so
up and atom!
(You're
fired. Ed)
| Ratings given by other magazines |
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8/10
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7/10
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| Info supplied by the SPOT*ON database |