It's a race against the clock, as
you take on some of the
fiercest Kung Fu fighting Ninjas
the Spectrum has ever seen.
Would-be anarchist Sue
Denham dons her fighting togs
and battles through the
endless maze of Dwell
Software's smash game
Saboteur.
There have been a fair few martial arts games
released or due for imminent release on the
Spectrum of late - System 3's
International
Karate, Melbourne House's
The Way Of The
Exploding Fist, Imagine's
Yie Ar Kung Fu and
US Gold's
Bruce Lee to name but a few! But
none is quite like the latest offering from Durell
Software.
The scenario for
Saboteur thrusts you into the
part of a sabotaging Ninja warrior, sneaking
around an enemy warehouse that's much more
than it seems at first sight. Your task is to
search out a floppy disk from one of the many
computer terminals scattered around the
computer complex and escape with it. But
before you go, you've got to leave a little
present for your pursuers - a time bomb.
Which doesn't leave you too much room to
negotiate a safe path home!
The game itself comprises 118 different
screens, which all go to make up the four-level
warehouse - there is the warehouse itself, a
computer complex, and two layers of
labyrinth-like sewers; the latter areas have a
tendency to look the same, which can be a
great problem for those who have an aversion
to making maps of the best route to safety.
All the weapons a self-respecting Ninja could
want, can be found by stumbling across them
on your adventures. But you can only hold one
weapon at a time and, once you've used it,
you'll have to search round for another. Points
are awarded for killing the guards - by
weapons or skilful use of martial arts - but
your real adversary is time... and the final
objective of stealing the floppy disk and getting
clear of the warehouse before the fuse burns
down.
Overall, the game is addictive and great fun.
There are nine levels of difficulty - but on the
easiest level, you can work out the structure of
the game and prepare yourself for the terrors
of playing at the higher levels. Map-makers will
be in their element when they first start playing
the game, but it will be the rugged Kung Fu
fighters who will out in the end.
Saboteur manages to combine the good
graphical representations of the other Kung Fu
games with the solid background of an
action-packed story. One to be recommended.
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |