You've played it in the arcades, now thrill to the world's favourite game in the comfort of your own Spectrum. We sent veteran Outrun driver, Phil South, to check it out.
Nothing fills the
heart of a games
reviewer with
more dread than
the thought of
one of his favourite arcade
games being converted to
work on the humble and
rubbery Speccy. The thought
of all those huge, lumbering
megabytes of graphic
memory and sound synthesis
crunched into our favourite
computerised beermat makes
me wince. But I needn't have
worried. The task of
converting
Outrun to the
Spectrum, and certain other
computers has been put in
the more than capable hands
of Probe Software. Now
there's a team of
programmers who know a
thing or two about arcade
conversions.
Last Mission,
Solomon's Key and
Rygar
were all done by these
cheerfully talented blokes,
and so I didn't feel too bad
about seeing the colossal
Outrun on the small screen.
To put you out of your
misery, it looks great. Okay,
so there are a few less colours
on the screen, but all the
action of the megalithic
arcade monster is still there in
glorious duochrome: hills and
bumps, trees, buildings,
trucks, the odd Porsche,
CHECK signs and arrows
pointing in the direction that
the road is turning. The
sensation of motion along
the road is fantastic, and
you'll really believe that
you're flying along it in your
Ferrari, the wind tugging
your hair, the surfers bobbing
along on the sea and the
crowd cheering you on.
The road goes up and
down, splits in two and
goes under the stone
tunnel, just like the real
thing. The graphics are
beautifully rendered down to
the last detail, like the way
that the Ferrari horse logo on
the back of the car faces in
different directions as you
turn. (Check out your local
arcade version if you don't
believe me.) The graphics of
the other cars and trucks get
bigger as you approach them
and your car spins up in the
air as you hit something too,
over and over. Everything is
drawn to perfection.
Of course some things
didn't make it into the game,
there had to be some, so the
map is slightly different from
the original, and a couple of
bits of traditional
Outrun
scenery didn't turn up either.
But what you don't notice,
you won't miss, and I reckon
you'll be too busy playing the
game to notice anything's
missing! To be blunt, this
game is going to outsell
anything going this
Christmas, whatever I say
about it, but for what it's
worth there's a flippin' good
game in there. Test drive one today!
(VvvvvrrrooOOoommmmm!)
| Arcade version screenshot... |

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| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |