Any game called
Nuclear Countdown is bound to be a tacky
little depressarama, right? Well, you're wrong! The aim of the
game is to neutralise a series of nucleo cells distributed around
the playing area, and you do this by simply bumping into them.
The style of play is somewhere between
Spindizzy and
Bombscare, with a soupcon of the best qualities of both.
The graphics are great - my favourite sprites are the little robot
that you control, and the lumpy power cells you absorb on your
way around the complex. The gameplay is slow at first, as you
discover how to work your way round the rooms. After the first few
goes, though, you can sprint around, using the moving floor
sections for speed, as fast as you can handle. If you run out of
time the reactor in the complex explodes, blasting every pixel
from the screen in a huge nuclear explosion.
This is a really good solid
little game, which, although not
stupendously original in concept
(man), is very good value!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |