l knew when I grew up I'd
want to play strategy simulation
war games like this one from
CCS. I spent hours as a wee
'un setting out me little Airfix
men on the kitchen lino only for
my mum to play Gulliver and
tread on all their heads or wash
them away in a tidal wave of
Flash.
No such problems here for a
game in the collectable series
that brought you
Austerlitz. I
say collectable with
qualification. Shorties with no
braces on their strides and
proper war game freaks should
find this a sound bet. Those
new to square bashing may
feel this not only looks like, but
plays like,
Austerlitz, so you're
just getting more of the same.
Eylau is not exactly the most
well known and therefore the
most marketable of Napoleonic
nefariousness, but as a battle
it's interesting since the various
unit commanders had to take
decisions even when they
didn't know their colleagues, let
alone their enemies' positions.
And it's this element that the
games tries to expand. You
can control your own (ze
French) forces totally, quite
easy when the whole battlefield
isn't much bigger than a single
screen.
However, this situation is
most unlike a real battle with its
lousy lines of communication.
So you can choose to order
around only certain elements
- units of cavalry, artillery and
foot soldiers - leaving the
other units to move on their
own initiative. Sometimes
they'll stumble into disaster, or
turn up like the US Cavalry, just
in the nick of time! Ultimately,
you'll have to take the crucial
decisions if you want to force a
result, or the simulation, like
the actual battle, will veer
towards stalemate.
Otherwise everything is fine,
and technically very smooth,
though I'm sure CCS could've
smartened up the graphics. All
the keying in of orders will give
you a throbbing finger, but
somehow this is all part of a
strategy's compulsion. One
final quibble - how about
getting some women into this
male-dominated militarism?
There's nothing some of us
would like better than a good
thrashing from Boadicea!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |