The Your Sinclair Rock'n'Roll Years
Front PageSearch SiteE-Mail MeArticle IndexJoystick Jugglers
Screenshot
Loader
YS Scan
Click images to enlarge
Mailstrom
Ocean £7.95 Feb 1987 YS14
Graphics: 7/10
Playability: 6/10
VFM: 8/10
Addictiveness: 8/10
8/10 Overall
 
Search WOS
Get tips for this game
Rick Robson
Mailstrom is a post punk Postmen Pat. In the true spirit of Wells Fargo, your task in this icon driven adventure is to make sure the mail gets through. Thing is, the hazards you face are a shade more formidable than a yapping Yorkie or a missing postcode. For this is post North Sea oil Britain, run by criminals out to do their darndest to marmalise your mail van.
    Indeed, despite its innocent red outside, this mail van has a more sophisticated armoury than an F-111. Worse still, it's driven by the menacing Michael Nasty. The controlling heart of the game and the van is SKIT - Special Knowledge and Information Terminal - or the icon menu to us plebs. This allows you to pause, quit, check your van damage, how much mall you've collected and how to get in and out of the van.
    Once inside the van, you're generally safe. But, of course, you're going to have to step outside once in a while to pick up the mail from the sorting office. Numbers light up at the bottom of the screen telling you where to deliver, though you don't have to worry about complicated things like street names.
    You'll also have to get sacks from post boxes. The more you get back to the 'in' section of the sorting office, the more mail you'll get - and the higher your target sack number will be for that day. Fail to achieve that and you're sacked (har har!) and the game's over.
    On your jolly rounds you can run over baddies but avoid the innocents, else you'll tot up licence points or worse, the police'll appear to cart you off. Damage sustained can always be rectified at the Hospital, though.
    Mailstrom seems to fall between stools - it's neither wacky enough to be a mickey-take, nor does it take itself seriously enough to be a real puzzling adventure. Despite its wry humour and its neat scenario there are long tracts of boredom, 'cos it's just so slow, even when in super pursuit mode. For me, Mailstrom just fails to deliver.

Ratings given by other magazines
   CRASH  5/10    Sinclair User  5/10   
Info supplied by the SPOT*ON database

Rick Robson has kindly authorised this site
Reviews in other magazines:
       
 
Crash
 
Sinclair User
 
MicroHobby
 
Click pages to enlarge
LOOKING FOR EX-YS WRITERS! Do you know where any are?
READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago.
All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details.
    None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions.
Date Time