Twenty-two, forty-one,
hut, hut! Ah yes, I love a good
American football game - all
the blood, all the gore.
Whaddya mean it's not a
football game? Why's he
wearing that helmet then?
Knucklebusters is a strange
game. You are Deke, a wanted
man who's escaping from the
lobotomy labs, where people
with criminal minds are
reformed by specialist doctors.
You have absolutely no desire
to be reformed, so you've
made a break, disabling the
security system in the process.
Unfortunately for you this
has turned the entire complex
into a time bomb. Unless you
get out fast, you're going to
turn into a Kentucky Fried
Criminal!
You control Deke as he tries
to escape, a task made hard
on this three-level extravaganza by the presence of
androids, which come in a
delightful range of colours,
white being the easiest to kill.
You have no weapons to dole
out the death, though, only
your fists and your feet. Mind
you, it isn't exactly martial arts,
so you don't need to run.
There are doors to go
through that lead to other
levels. Some are locked, and
you need keys to get into them.
Here's where the serious
gaming comes in. Under
various objects are small ones
such as keys, food, extra lives
and bonus points. However, if
you're not careful, you'll
stumble across poisonous
things that sap nearly all your
strength and leave you easy to
pick off. When you do fight or
kick an object, a third of the
screen displays your energy,
what you're carrying, your
score and the amount of time
you have left. You have six
zones to get through and
there's only one way out -
assuming you haven't been
mutilated on the way.
The screen scrolls smoothly
and the graphics are large and
well-animated. The only big
gripe I have is that if you fight
in front of a door, the attribute
clash means you lose ol' Deke,
so you can't see what you're
doing. It's a playable game,
though - pity about the helmet!
| Ratings given by other magazines |
|
|
| Info supplied by the SPOT*ON database |