There aren't any decent
cricket games on the Speccy.
Sadly this situation has not been improved
by Anco's sequel to the world-dominating,
government-toppling, knee-trembling Kick
Off. (Well, world-dominating, government-toppling and knee-trembling on the 16 bit
machines at least). Cricket is a slow,
peaceful game mixing the gentle whack of
leather on willow with the soothing sight of
men in white pottering round a green field.
Anco have completely
failed to incorporate any of
these factors into Kick Off II. Not surprising
really since the game is about football.
(I was beginning to wonder if you'd
noticed. Ed)
Football is not a pretty game and nor is
Kick Off
II. The choice of team colours is less than helpful.
Yellow players on a green pitch introduce a fairly
novel camouflage element to the game. Why try to
outrun your opponent when you can hide from
him? More confusing still, if you stand too close to
an opponent he changes to your colour. Perhaps
Kick Off II is trying to be the first footie sim to
incorporate an end-of-match shirt-swopping
sequence. Then again perhaps not.
Apart from that the graphics are something of
an improvement on the original. No more of this
'players running under the touchline' nonsense.
Besides, as that loveable young pop star Gazza
Gascoigne proves, football isn't about looks, it's
about action. Fast action, and
Kick Off II has
plenty of that. Although not entirely smooth the
game is fast and hectic. It's no surprise to find
that the playability is as skill and as skillful as
on the original. If only the same could be said
for me.
Alright, so
Kick Off II is as playable as its
predecessor and, though not perfect, the graphics
are better.
(What's not so alright is that it's taken
you 300 words to say it. Ed) But are there any
other differences? Well, of course there are, this
is
Kick Off II not
Kick Off One And A Half. The
differences are in the options. Instead of simply
setting a standard of play for both teams here
you can also influence the weather conditions, the
type of pitch and the like (and by "the like" I mean
"After touch", a phrase worthy of an oo-er if ever
I've heard one). To be honest most of the options
seem to have a fairly minimal effect on the game.
Waterlogged pitches make for slower, stickier play
whereas on the plastic pitches there's more
bounce and less control. However, the difference is
not that marked and even wacking the wind speed
up to full barely ruffled the referee's Paul Daniels
Deluxe Toupee.
The real skill option is "after touch" which
allows you to control the ball after it has left your
foot. This does not mean that you can kick the ball
once in your own goal area and then guide it all the
way into the back of your opponent's net. Oh dear
me no. Instead you can revel in Gazza-esque
crosses. Thrill as the ball curls past the defence
and lands at the feet of your centre forward. Gasp
as you pull off a perfect banana shot. Scream as
the ball executes a Thatcherite U-turn and ends up
in the back of your own net.
So there we have it, pop pickers... sorry, football
fans.
Kick Off with knobs on. To be honest though
the knobs aren't really that special. It's a good
footie game but, despite the improvements in the
graphics, it's not outstandingly better than the
original. If you didn't buy
Kick Off then
Kick Off ll is
worth getting (unless of course you hate footie
games). But if you did then there's probably no
point getting the sequel. If, however, you're looking
for a game of leather, willow and nice white
jumpers then you're going to be sorely
disappointed.
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