Ah, this takes me back. Even though the state-of-the-art
animation this game boasted two years ago now pales alongside
most of the software around at the moment, it still has some of
that good ol' magic.
It all revolves round this 'dirty rat', Jasper, who's lost his way
home as well as his front door key. With 22 screens to discover,
you'll have to get the hang of it PDQ or you'll end up wandering
round only three like I did. That was until I realised the potion on
the top level of the tree was an antidote to the instant death I was
suffering at the hands - or should I say leaves - of the huge
plant blocking my exit from the third screen.
That's what made
Jasper exciting at the time - it was one of
the first games to introduce the interesting elements of adventure
games into an arcade. You can pick up and collect up to five
objects at a time and use them to get past otherwise impossible
opposing forces.
Jasper can do all the usual rat type movements like left, right
and crouch as well as some rather death defying leaps at
dangling ropes so he can get across vast expanses of water. He's
obviously not that athletic 'cos he spent most of his time
crouching in terror from his various adversaries which include
polar bears, panthers, scorpions, spiders and a not-so-cuddly
rabbit. Don't ask me, I didn't stock the jungle!
The graphics aren't brill but they set the scene admirably - just
look at the way the panther
walks. In the words of the dirty
rat himself, it's top of the world
Ma!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |