The Your Sinclair Rock'n'Roll Years
Front PageSearch SiteE-Mail MeArticle IndexJoystick Jugglers
Screenshot
Loader
YS Scan
Click images to enlarge
Jahangir Khan's World Championship Squash
Krisalis £9.99/14.99 May 1991 YS65
Life Expectancy: 74 
Instant Appeal: 79 
Graphics: 84 
Addictiveness: 73 
Overall: 79°  
Search WOS
Get tips for this game
Very nicely done squash game, but difficult. If you're not into the game you might get bored quick.
James Leach
(128k only) So just who is this Jahangir Khan chappie then? Reckons he's a squash player does he? Well, I'll show him a thing or 2! (He's World Champion actually. Ed). Oh. Er, perhaps I'll just have a quick G and T at the members bar instead then. (Ahem.)
    Anyway, just to recap, back in 1984 there was a game called Jonah Barrington's Squash. It was by a company called NewGen, it was pretty spookalicious, and it boasted some rather nice 3D views of the 'on-court action'. Well, now Krisalis have obviously decided that a follow-up's well overdue, and JK's World Championship Squash is what they've come up with.
    The whole program is icon-run, ideal for a joystick. There are 32 players (2 of whom can be 'human', so that may as well be you and a pal), and they're all organised into leagues, with 8 in each. Everybody plays each other, and each of the 4 winners then go into a big championship-type knock-out thing (which can also be treated as a completely separate section of the game and played on its own if you want). Right, let's slip on our Nike's and take a trot out onto the court.
    
On the 'ead, Jahangir!
For those of you who haven't a clue, squash is played out between 2 adversaries in a big white room, the idea being to bounce your ball off all the walls and pant rather a lot. And the same principle applies here. The court is laid out in 3D (just like old Jonah B) and in it you must slide your little man around, batting violently at thin air until, by luck, your racquet collides with the ball and you send it whizzing off into a corner as far away from your opponent as possible. Simple, eh?
    Well, not really. The first thing you notice is how your chap seems to run incredibly slowly across the court. But don't worry - this is just like the real thing! Because the ball whizzes around like an angry wasp inside a tank you need to be pretty sussed about where it's going to go if you ever want to get there. Never mind all your power shots, soft taps and left and right spinning slices (which are all Speccy-performable here) - the trick is to get back to the centre of the court each time so you can reach whichever corner the ball gets wacked into.
    That or you could try a new ball of course. Again like in the real game, you've got a choice of 5 types. Hardies go faster (but stay in the air longer, so they're supposed to be the easiest) while softies just flop down onto the floor after one little bounce.
    Either way I soon discovered I was completely crap so I decided to watch the other matches in the League Competition and Championship to see how the pros played. Some consolation. This was even more depressing because a) the computer players were very good and b) they took an inordinate length of time to play their games, and had brilliant rallies that you could never hope to achieve. (I then found another excellent way of avoiding playing a game which involved messing around with all the options like players' statistics, skill levels, league tables, people's names and so on, but then suddenly realised I had a court booked in 10 minutes and had to go back to playing it properly.)
    
The scores on the doors!
Well, there's no doubt that this is a very accomplished game. The graphics are clear and zippy and the gameplay's as smooth as a Cadburys Wispa (ie very, very smooth indeed). But where it stopped short for me was my basic interest in squash. It's not that I've got anything against squash, just that I'm not terribly interested in it - and you really need to be to keep plugging away at Jahangir Khan for hour after hour. The computer opponents are just too hard and it all tends to get slightly repetitive. 2-player mode is more fun (rallies don't last too long - usually about 3 hits - but at least you don't have to put up with being humiliated by your Speccy all the time) but it's still pretty tricky to get the hang of it all.
    Not that I'm knocking it to death! When all's said and done it's an extremely good representation of the game and if you'll into this kind of thing you'll probably end up playing like Mr Jahangir himself (and having a really good gas in the bargain). It'll just take years of time and energy, that's all!

Ratings given by other magazines
   CRASH  7/10    Sinclair User  9/10   
Info supplied by the SPOT*ON database


Life Expectancy
  
Graphics
  
Instant Appeal
  
Addictiveness
James Leach has kindly authorised this site
Reviews in other magazines:
       
 
Crash
 
Sinclair User
 
MicroHobby
 
Click pages to enlarge
LOOKING FOR EX-YS WRITERS! Do you know where any are?
READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago.
All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details.
    None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions.
Date Time