Who ya gonna call?
Ghost Hunters! Doesn't have
quite the same ring, does it?
Never mind, 'cos this rather
weird game from Code Masters
doesn't resemble that
celebrated original at all. What
seems at first sight to be a dull
platform game turns out to be
an unusual and tricky test of
skill best played by two - and
that's a shock in itself.
You're Hunk Studbuckle,
which sounds more like a
medical condition than a
name, but so it goes. Your
brother is trapped in Nightmare
Mansion, in a maze of
passages and rooms,
surrounded by hordes of
undead ghouls and zombies.
Unless you save him, he won't
have a ghost of a chance.
Serves him right, if you ask me,
but you're a hero, so off you go
to do your stuff and almost
certainly get killed yourself.
What a mollusc.
As you walk around the 21
screens, you aim to pick up
various flashing goodies which
activate lifts in other parts of
the maze. As the undead rise
from the ground, your
Terrometer goes haywire, and
this depletes your Macho
Energy (don't push me!) until
you pop your clogs. This is
where the two-player option
comes in useful. Playing by
yourself, you control Hunk with
your joystick as normal.
Keeping fire pressed down
activates your gun sights and
you can then zap all the
ghouls, vampires and what not
with your thermonuclear
phantom blaster. It's all a bit of
a rush, though, as you can't
move Hunk and fire your
blaster at the same time. But
with two players you can! It's
not often that you get a Speccy
game for two with both people
on the same side, so it makes a
change.
Even with two of you blasting
the ghosts in the ghoulies,
you'll need the beakers of
energy that lie about here and
there. And watch out for those
spidery lifts that often seem like
the only way to get up to a
particularly inaccessible ledge
- Hunk (being a bit wet) is
awesomely afraid of 'em! EEK!
Graphics are only single-coloured (though you can
change the colour from red to
blue - gasp), but quite
effective in a fussy sort of way.
My fave nasties are definitely
the skulls, which look
remarkably like Neil Kinnock,
even down to the way they
never stop talking. There's
even digitised speech to keep
you occupied.
Ghost Hunters is
hardly a huge step forward in
Speccy programming, but it's a
reasonable cheapie and worth
its modest price.
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |