Hmm. A driving game for
under two quid? Okay, I'll play
it. It can't be that good.
(Brrrmmmmmm Screeeeee brrrr
clank brrrrrr screeeee
brrrmm !!!) Hey, that wasn't too
bad. Let's take a closer look.
I was a bit worried by the bit
in the instructions which
suggested that in order to "help
you get the feel of the car" you
have to "use a sellotape tin or
similar object" and "position it
on the top row of keys". Whaat!
Well, ignoring the obvious
charm of fixing stationery
leftovers on my keyboard, let's
press on to the game itself.
You have a choice of ten world
famous tracks to choose from,
automatic or manual gearbox,
and wet or dry conditions. You
also have the option to merely
practice or qualify/race. This
means you can either pootle
around the track if you're not
very sure, or belt round in
record time like a real pro. The
graphics are not all that brilliant,
using the crushingly awful
green, white and cyan
combination to truly terrible
effect for the grass, track and
sky. That being said, they don't
clash that much, and I s'pose
they do the job. The gameplay
is the usual stunt of making it
round the track as fast as
possible without driving into the
obituary columns. 'Cos the
track is white against green, it's
a bit hard to tell that you're
actually moving at all, until you
hit a curve at 140 mph, but
once you get the hang of that
it's quite exciting. Having more
than one life would be a
benefit, but I guess that steps
up the pressure to make you
be more careful. My only other
criticism is that although you
can see your arms on the
steering wheel and the front of
your car, they don't move when
you steer, and this would have
been very easy to do.
All in all, this is a cheap and
cheerful alternative to some of
the more expensive driving
games. Squealing good fun.
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |