Typical. Danger Mouse
was looking forward to his
holiday, and just as he was
really settling down to it, it
happened. A telegram from
Colonel K, saying that the
pernicious Baron Greenback
had kidnapped Penfold. Not
only that but the evil toad was
planning his next step on the
road to world domination - the
Whoopee Cushion. Well,
millions of whoopee
cushions.... Your mission,
should you decide to accept it,
is to foil his dastardly plot, and
rescue Penfold.
There are two parts to this
game, the 3D maze and the
platform. You drive your
Mousemobile around town,
seeking out warehouses
wherein you can find pieces of
rubbish to buy off the
characters blocking your path.
A coin for the Toll Troll, a fish
for the Troll With No Plaice Of
His Own, a hand for the Clock
With One Hand, and so forth.
Slowly you progress through
the maze, seeking the gas
factories and electricity stations
that power the Baron's
Whoopee Works. Then finally
you discover the secret
location of the Works itself.
If you enjoy
Danger Mouse,
or even if you don't, you'll enjoy
playing
Making Whoopee. The
graphics and sound are really
quite exciting, especially as
this game is so
cheap! The 3D
maze sequence is a real beaut.
You see the world over DM's
shoulder, and the animation of
the maze is very realistic, very
solid and very fast. (That's a
lotta verys.) DM has pretty
animated animation too -
when you don't do anything for
a few seconds he looks over
his shoulder at you with one of
those 'blimmin well git on with
it!' expressions. When you find
a storeroom by following the
map, the game moves into a
2D platform phase. You must
jump, climb, run and dodge all
the bubbles to equip yourself to
get past the obstacles in the
maze.
As an arcade adventure
Making Whoopee is a right little
cracker (sparkler?), and
deserves to bubble right to the
top of the charts.
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |