David Welcome to the Magical
Mystery Tour, where there's little
magic and heaps of mystery,
On opening the double-pack
(single-cassette), I suspected
Death Or Glory was a budget-price game (at best) bumped up
to full price with the level of
documentation you'd only
expect for something as
complex as, say, noughts and
crosses. The insert was blank on
the inside and the story on the
back was less informative than
an election manifesto. And yes,
talking to CRL's PR dept
confirmed my worst fears - this
was indeed an £8.95 game and
the version I had was the same
as the one you'll find in the
shops.
With a joystick (the keys are
awkward and not redefinable) I
found that forward is thrust, back
is brake and the fire button,
while nothing actually gets fired,
needs to be pressed to destroy
each piece of the mothership,
netting a cool 1000. But colliding
with the pesky aliens (the only
way to destroy them and often
ineffective) gives you a paltry
200+ score.
Since you can rarely avoid
their missiles, your shields don't
last very long, although as I
managed to clock the game on
my second attempt, even the
most recent convert to gaming
should perform respectably on
this one!
Be warned that without a
Kempston interface on a 48K
Speccy, the ship behaves rather
erratically (especially when
entering high scores). Oh yes,
and the game's total rubbish!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |