What a shock! When this first came out it was regarded as
a fine example of programming. A speedy race through the trees
against the big bikers, it was reminiscent of the
Star Wars forest
chase.
Plus ca change... The copyright date for this is 1983 (so long
ago?) and it is "For any Spectrum". Yes, in those days people still
owned 16K midget machines. And yesterday's state of the art is...
well, read on!
Not that
Deathchase is actually bad. In fact, it you sit close
enough to the screen you're sure to be swaying with the motion
and wincing as you crash headlong into the mighty oaks.
It's quite addictive, trying to keep up the revs, because you can
only blast the enemy with your front firing cannon when you're at
top speed, and going for the bonus helicopters and tanks. But
underlying this is a sense that it all looks very primitive nowadays.
Maybe some classics would be best left in human memory
rather than revived in the
micros. Certainly
Deathchase
would be better priced as a
1.99 classic.
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |