Ever had to wait a long
time for something? Perhaps it
was long trousers at school
(especially in winter)? They
took ages, but were worth it all the same. Or
maybe exam results kept you on
tenterhooks? Or then again, perhaps it was
losing um, your... er, another thing. (Ahem.)
Anyway, whichever it was, you'll know just how
I've been feeling about
Dan Dare III. I've been
waiting for it for blooming ages! Y'see, the basic
game (but without the
Dan Dare bits) has been
knocking around in the bowels of developers Probe
Software for nearly a year! The first I heard of it was
when Duncan came running back from visiting them
in Croydon, all fired up about this new project they'd
developed on the side, but hadn't found a publisher
for yet. "It's brilliant," he burbled excitedly. "It's
really, really colourful, the explosions are fabby, it
plays really well... and I don't remember what it's
called." Oh brilliant, Dunc. Try. "Um... It's
Crazy Jet
Racer or
Unicycle Rocer or something," he
eventually offered. Since then we've kept a bit of an
eye on it, waiting for a big company to pick it up.
Finally Virgin did, and the rest is history.
So was Duncan right? Well, yes, I'm happy to say
he was!
Dan Dare III is really, really colourful, the
explosions are fabby and it plays very well indeed.
It's perhaps a bit thin, so you might complete it
rather quickly, but everything that's here is choice
stuff.
First, there's Dan himself. In his green space fleet
uniform and peaked cap he looks a little stunted, but
more or less exactly as a Pilot of the Future should.
He can't walk, but flies along with his little jet pack,
floating down to earth whenever you stop propelling
him forward. This is handy, because it frees up the
Down control to flick through your inventory of
weapons. There's a plasma rifle with three
levels of firepower, bouncing bombs (which can be
sent out in a train in front of Dan to clear any narrow
passages) and smart bombs to clear the screen. The
baddies are perhaps even more impressive, but
disappointingly un-
Dan-Dare-ish. You can't really
complain about the Mekon who looks the
splitting image of his original comic namesake.
Except! It's not the Mekon at all, but merely a series
of giant size projections of his image which act as
end-of-level guardians (which may explain why he's
about 16-feet tall, instead of Jackie size like he was
in the comics). As for the rest of the baddies, they're
apparently the mutated failures of 'treenisation'
experiments that the Mekon has been playing about
with, and take the form of fat, floating fish, purple
pod things and various other bug-eyed monsters.
All very colourful and tricky to kill!
The game itself is your standard 'fly about a bit,
explore the tunnels, collect fuel, open doors and
collect keys to operate the teleport to the next level'
shoot-'em-up. In between levels (or on the way to
the shop where you can restock your arsenal) you
have to go through that old chestnut the 'time
tunnel', whizzing through space trying to stay inside
a series of boxes. Tricky stuffl So here's the weird
bit and it's obviously a remnant from the
Crazy Jet
Racer days - Dan seems to have gained a tail or,
um, 'thingie' between his legs!! Blimey! It must
have started life as a unicycle or something, but
why they haven't removed it now I don't know.
So, what's the verdict? Well, it's funny, but our
reaction is more or less the same as it was to
Tintin
On The Moon last month. I mean both feature
classic comic characters, both were done by Probe,
both have running-about-collecting-things
gameplay, both have into-the-screen scrolling flight
bits between levels, and both are corkendously
colourful! Blimey! Kissing cousins, or what? But the
similarities don't end there! They're both just too
small, and don't take too much trying to complete.
It's a real shame because the size stops it really
being Megagame material.
Still, it's pretty darn spanky! It might well be the
prettiest, most colourful game ever seen on the
Spectrum (if not it's pretty damn close) and
although that play area may be a bit tiny it's still an
excellent game.
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