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So, there's a storm
whenever I review a chess
program because I'm not a
Grand Master. On those
grounds I shouldn't even be
allowed to load Colossus
Bridge! You see, the problem is
that (gasp)... I can't play Bridge
at all!
We're force fed the rudiments of the pawn game when we're young but not so Bridge. Don't let that put you off. Colossus is a good way to learn. Of course, you must like card games in general, and sophisticated card games in particular. Bridge calls for two pairs of players, who sit opposite each other and are referred to as North, South, East and West. A game breaks down into two parts. Let's start at the end! In the second part, one player throws down a card. The others follow, trying to play a higher card, which has to be of the same suit whenever possible. The highest card wins the 'trick'. The only additional rule is that one suit may be nominated as trumps. If a player can't play the suit that's required, he may be able to play a powerful trump card. This is all nice and simple, but complexities arise in the scoring. You don't just play for the greatest number of tricks, but you have to fulfil the 'contract' that you've made, and if you fail to do that, your opponents score penalty points. The 'contract' is made in the first part of the game, when you nominate how many 'tricks' you think you and your partner will win, and what suit they'll be. Of course, this presents a slight problem as you can only see your own hand of thirteen cards. You might hold five strong diamonds, but you've no idea whether your partner can back you up if you contract to win three 'tricks' more than your opponents, with diamonds as trumps. Never fear, for a clever system of communication has arisen... and I don't mean kicking each other under the table. Instead your partner's reply should alert you to the wisdom of a bid. If you open with one diamond and receive a reply of three diamonds, you can be pretty sure you're both well placed. If that doesn't sound too daunting, then Colossus Bridge is a great way into the game. For starters, it comes with a paperback introduction. Then there's a tutor on the second side of the tape which presents you with ten hands that you have to bid correctly. As with Colossus Chess, there's a good selection of options, including the opportunity to hold the auction again if you think you bid incorrectly, or to have the computer suggest a card in the second part of the game. The program's instruction booklet is a bit on the thin side, but you should find what you want there. There's hardly a flood of Bridge programs on the Spectrum, and you could do far worse than this if you want to learn the game... though I suspect it'll give experienced players a good time too. For me, it built a bridge across a whirlpool of confusing rules and terms to a game I'm fast becoming hooked on.
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