Oh cripes! Doc Terror has
nabbed a load of Tyron-dichromate and is about to
destroy life as we know it, and
probably Phil Snout, too!
There's only one thing to do...
call in the Centurions. This is
where you come in, so snap
your weapon systems onto
your Exoframe, put on your
cool shades and it's
Powerxtreme!
Yes, I know the Centurions
don't wear shades but you'll
have to if you want to survive
long, 'cos with this game it's
Eye-strainxtreme. Not only is
the colour scheme as garish as
you can possibly imagine, but
the sprites are miniscule, dotty
blobs which flicker as they
move around and flicker even
more when the screen scrolls,
but then the whole screen
flickers while scrolling!
Centurions is hardly hot on
the originality front either; it is a
sort of
Gauntlet meets
Nemesis. You can collect extra
weapons by killing certain
aliens and use different keys to
open different doors. Some
areas of the maze can only be
accessed by certain
Centurions but you can change
the bloke you're playing at the
start.
So, the game boils down to a
lot of repetitive to-ing and fro-ing as you run back to base to
change your man, then back to
the maze to open a door, and
then back to base...
The two player option does
little to incite more excitement,
or improve the addictive
qualities. I notice that the
programmer is called A. N.
Other; it's no wonder he's
decided to stay anonymous!
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |