Lawks a mussy! Stap me vitals! Great thundering egads and
plenty of thees and thous... 'tis but a little slip in time twixt the
place of thy birth in the 20th Century and where thou findeth
yourself enow! Gad me zooks! Alone and friendless in a medieval
setting... yipes. Ten out of ten for picturesque woodland, minus
several million for the evil druid and all the eye clawing owls and
flesh eating spiders.
Good job you found a sword though, 'cos that's the only way
you'll get anywhere, by thrashing everything you meet into
bite-size pieces. (Swish, squelch!) In order to escape this flashback
into forsoothery, you've got to collect four elements from your own
century and present them to the guardian of each world you enter.
The different worlds (the Forest, Lake, Cave and finally Castle
Camelot) each have a different magical guardian which you must
best before progressing onto the next. Each world is linked to the
next by a magic portal, which you must also find.
This is a jaunty little platform jape in knight's clothing, with a few
nicely animated monsters to get your blood up, but not enough
action to
really get you excited. The control you have on your
character seems a little stiff, which is a shame as you have to
perform a lot of very closely bunched jumps, turns and strikes in
order to get through the first screens. But not bad at all if you're a
platform freak looking for a new Left/Right/Jump-arama to best.
The graphics aren't bad, with
few attribute problems, and all
that with multicoloured sprites
too! It certainly made
me
Laughalot.
| Ratings given by other magazines |
| |
8/10
|
|
8/10
| |
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| Info supplied by the SPOT*ON database |