The Your Sinclair Rock'n'Roll Years
Front PageSearch SiteE-Mail MeArticle IndexJoystick Jugglers
Screenshot
Loader
YS Scan
Click images to enlarge
Blasteroids
ImageWorks £9.99/12.99 Apr 1989 YS40
Graphics: 7/10
Playability: 7/10
VFM: 6/10
Addictiveness: 8/10
7/10 Overall
 
Search WOS
Get tips for this game
Fine update of an addictive but rather one key arcade classic.
Matt Bielby
There really isn't much that's new under the sun. Some of the most playable games tend to be those that're been around the longest: the Breakout/Arkanoid/Batty imitators for instance, or, as here, the Asteroids clones. Blasteroids was a recent arcade reworking of that classic coin op, and while arcade standards have come far enough to make a revamp arguably worthwhile, the same cannot really be said for the Speccy. In other words there is precious little real difference between this new Spectrum version of Blasteroids and the antique conversion of the original Asteroids by a company that has long since slipped down the software dumper - except that Blasteroids will be available in the shops when you walk down there tomorrow and Asteroids hasn't been seen in years. Ah well. Such is progress.
    I'll assume you haven't been caught in a space warp yourself the last few years and know roughly how the game works. Oh you don't? Well, okay. Basically you control a little space ship stuck in the middle of an asteroid field and you have to blast your way out. Every rock you shatter breaks into smaller lumps, each of which you have to pick off or else they'll wallop your ship and sap your energy. The great thing about both games is the way the space ship behaves. Like a real one, each action has an equal and opposite reaction so that any ill judged use of the thrusters can quite easily send you spinning out of control, bouncing off asteroids and the like and losing energy like crazy. To recover you have to spin your craft around so that the tail faces the way you're going and use the engines to slow down again - tricky, since the screen is so crowded you'll soon hit a trillion aliens and rocks and things and be bouncing around like a pinball.
    What Blasteroids basically does is add a number of gimmicks to this format. These include a choice of spacecraft which you can switch between at any time (a fast one, an armoured one and a heavily armed one), purple asteroids that reveal power ups when you shoot them and alien ships that donate various temporary weapons and powers, including shields, a cloaking device and double blasters.
    Add to these power leeches that home in on you to sap your energy, seeker asteroids that fly towards you at high speed when shot, four levels of difficulty which each consist of numerous sectors to blast through, space warps. A galactic map and a giant alien named Mukor and you'll realise they've added all sorts of stuff to 'spice up' a game that was already immensely addictive and playable, if lacking in variety.
    One thing you can say for it, and that's that it's very good for the ego! The easy level allows you to warp through numerous sectors without much danger (assuming a degree of competence), up to and past a first confrontation with Mukor.
    Other galaxys are much trickier. In some ways I feel a bit unfair having a go at this really. Blasteroids is obviously a perfectly fine and competent version of a game that I've been familiar with for donkeys years. I've played it in arcades in Filey (it all comes out now, eh?) on an ancient PET, in 16 bit variations and it's always fun, even if it doesn't hold the interest in quite the way that Arkanoid clones do.
    With this version my only real criticisms would be that the screen is too small, your ship is rather large, and you find yourself whizzing off one side and back on the other at a disconcerting rate. If ever space could be said to be claustrophobic, it's here.
    What I'd tend to have to end up saying is that if you've not played one of these games before, you'll have a ball. If you have, you may find yourself rather 'so what?' about it all as I did

Arcade version screenshot...
Arcade screenshot
Click here to view all 10 pics

Ratings given by other magazines
   CRASH  7/10    Sinclair User  7/10   
Info supplied by the SPOT*ON database

YS Cross-references
G
pBlasteroids (in The YS Complete Guide To Shoot-'em-ups Part I)YS55
94

Matt Bielby has kindly authorised this site
Reviews in other magazines:
       
 
Crash
 
Sinclair User
 
MicroHobby
 
Click pages to enlarge
LOOKING FOR EX-YS WRITERS! Do you know where any are?
READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago.
All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details.
    None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions.
Date Time