Back to the Future? Back to the 1K ZX81 more like.
Imagine an arcade/adventure with five locations, five objects
and, yes, five interactive characters. How do they get it to fit in
48K? What's it stuffed with? However, this game is a little
different.
As the super skateboarding all-American teenager who's
suddenly jetted back 30 years in a souped-up De Lorean,
you've got to wander round and persuade your parents to fall
in love before it's too late - a job made harder 'cos Lorraine-the-sprite looks just like Maria out of
JSW. Just like the film,
your family photo fades away on-screen as time runs out.
To help you, there are five objects scattered around the set
that will attract, repel or stun the other characters. By using the
objects you can get George and Lorraine together (aaarh!) and
keep the dotty Prof and bully Biff out of the way. But be
warned, characters have minds of their own and it'll take a lot
of running around to get to the gooey bits.
Not a bad conversion of the plot. Nice to see an original
game concept. It may even be very clever. But I can't say it's
very much fun to play. For the money, I could get a decent
poster and go see the film again... twice!
But if the game fails to capture the spirit of a film that
deserved fifty more Oscars than
Out Of Africa, at least it's got
the essence of the De Lorean sports car just right. Although
Back To The Future is very different, it's poorly designed,
put together in a rush and
not a little overpriced. The
game is like the car - a non-starter.
| Ratings given by other magazines |
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| Info supplied by the SPOT*ON database |